Space Fighter
A "shmup" game for Computer Programming C++
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KatanaEngine::Screen Member List
This is the complete list of members for
KatanaEngine::Screen
, including all inherited members.
Draw
(SpriteBatch &spriteBatch)=0
KatanaEngine::Screen
pure virtual
Exit
()
KatanaEngine::Screen
virtual
GetAlpha
() const
KatanaEngine::Screen
inline
GetGame
() const
KatanaEngine::Screen
virtual
GetRenderTarget
() const
KatanaEngine::Screen
inline
protected
virtual
GetRenderTargetColor
() const
KatanaEngine::Screen
inline
protected
virtual
GetScreenManager
()
KatanaEngine::Screen
inline
virtual
GetTransition
() const
KatanaEngine::Screen
inline
protected
virtual
GetTransitionInTime
() const
KatanaEngine::Screen
inline
protected
virtual
GetTransitionOutTime
() const
KatanaEngine::Screen
inline
virtual
GetTransitionValue
() const
KatanaEngine::Screen
inline
protected
virtual
HandleInput
(const InputState &input)
KatanaEngine::Screen
inline
virtual
IsExiting
() const
KatanaEngine::Screen
inline
virtual
LoadContent
(ResourceManager &resourceManager)
KatanaEngine::Screen
inline
virtual
NeedsToBeRemoved
() const
KatanaEngine::Screen
inline
protected
virtual
Screen
()
KatanaEngine::Screen
ScreenManager
class
KatanaEngine::Screen
friend
ScreenTransition
enum name
KatanaEngine::Screen
protected
SetExitCallback
(OnExit callback)
KatanaEngine::Screen
inline
virtual
SetRemoveCallback
(OnRemove callback)
KatanaEngine::Screen
inline
virtual
SetScreenManager
(ScreenManager &screenManager)
KatanaEngine::Screen
virtual
SetTransitionInTime
(double seconds)
KatanaEngine::Screen
inline
protected
virtual
SetTransitionOutTime
(double seconds)
KatanaEngine::Screen
inline
protected
virtual
ShouldDrawBelow
()
KatanaEngine::Screen
inline
protected
virtual
ShouldHandleInputBelow
()
KatanaEngine::Screen
inline
protected
virtual
ShouldUpdateBelow
()
KatanaEngine::Screen
inline
protected
virtual
Show
()
KatanaEngine::Screen
virtual
UnloadContent
()
KatanaEngine::Screen
inline
virtual
Update
(const GameTime &gameTime)=0
KatanaEngine::Screen
pure virtual
UseRenderTarget
()
KatanaEngine::Screen
protected
virtual
~Screen
()
KatanaEngine::Screen
inline
virtual
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1.11.0