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Space Fighter
A "shmup" game for Computer Programming C++
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This is the complete list of members for CollisionType, including all inherited members.
| CollisionType() | CollisionType | inline |
| CollisionType(const unsigned short value) | CollisionType | inlineprotected |
| Contains(const CollisionType &type) const | CollisionType | inline |
| Enemy | CollisionType | static |
| None | CollisionType | static |
| operator!=(const CollisionType &type) const | CollisionType | inline |
| operator&(const CollisionType &type) const | CollisionType | inline |
| operator&=(const CollisionType &type) | CollisionType | inline |
| operator<(const CollisionType &type) const | CollisionType | inline |
| operator=(const CollisionType &type) | CollisionType | inline |
| operator==(const CollisionType &type) const | CollisionType | inline |
| operator>(const CollisionType &type) const | CollisionType | inline |
| operator^(const CollisionType &type) const | CollisionType | inline |
| operator^=(const CollisionType &type) | CollisionType | inline |
| operator|(const CollisionType &type) const | CollisionType | inline |
| operator|=(const CollisionType &type) | CollisionType | inline |
| Player | CollisionType | static |
| Projectile | CollisionType | static |
| Ship | CollisionType | static |
| ~CollisionType() | CollisionType | inlinevirtual |