Space Fighter
A "shmup" game for Computer Programming C++
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Level Member List

This is the complete list of members for Level, including all inherited members.

AddGameObject(GameObject *pGameObject)Levelinlinevirtual
Draw(SpriteBatch &spriteBatch)Levelvirtual
GetAlpha() constLevelvirtual
GetBackgroundAudio()Levelinlineprotectedvirtual
GetClosestObject(const Vector2 position, const float range)Levelinline
GetCollisionManager()Levelinlineprotectedvirtual
GetGameplayScreen() constLevelinlineprotectedvirtual
HandleInput(const InputState &input)Levelvirtual
IsScreenTransitioning() constLevelinlinevirtual
Level()Level
LoadContent(ResourceManager &resourceManager)Levelvirtual
SetBackground(Texture *pBackground)Levelinlinevirtual
SetBackgroundAudio(AudioSample *pAudio)Levelinlineprotectedvirtual
SetGameplayScreen(GameplayScreen *pGameplayScreen)Levelinlinevirtual
SpawnExplosion(GameObject *pExplodingObject)Levelvirtual
UnloadContent()Levelinlinevirtual
Update(const GameTime &gameTime)Levelvirtual
UpdateSectorPosition(GameObject *pGameObject)Levelvirtual
~Level()Levelvirtual