Space Fighter
A "shmup" game for Computer Programming C++
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KatanaEngine::InputState Member List

This is the complete list of members for KatanaEngine::InputState, including all inherited members.

Game classKatanaEngine::InputStatefriend
GetGamePadState(const int8_t gamePadIndex) constKatanaEngine::InputState
GetMousePosition() constKatanaEngine::InputStateinline
InputState()KatanaEngine::InputState
IsButtonDown(Button button, int8_t &indexOut, int8_t controllingIndex=-1) constKatanaEngine::InputState
IsButtonUp(Button button, int8_t &indexOut, int8_t controllingIndex=-1) constKatanaEngine::InputState
IsKeyDown(Key key) constKatanaEngine::InputState
IsKeyUp(Key key) constKatanaEngine::InputState
IsMouseButtonDown(MouseButton button) constKatanaEngine::InputStateinline
IsMouseButtonUp(MouseButton button) constKatanaEngine::InputStateinline
IsNewButtonPress(Button button, int8_t &indexOut, int8_t controllingIndex=-1) constKatanaEngine::InputState
IsNewButtonRelease(Button button, int8_t &indexOut, int8_t controllingIndex=-1) constKatanaEngine::InputState
IsNewKeyPress(Key key) constKatanaEngine::InputState
IsNewKeyRelease(Key key) constKatanaEngine::InputState
IsNewMouseButtonPress(MouseButton button) constKatanaEngine::InputStateinline
IsNewMouseButtonRelease(MouseButton button) constKatanaEngine::InputStateinline
MAX_NUM_GAMEPADSTATESKatanaEngine::InputStatestatic
WasMouseButtonDown(MouseButton button) constKatanaEngine::InputStateinline
WasMouseButtonUp(MouseButton button) constKatanaEngine::InputStateinline
~InputState()KatanaEngine::InputStateinlinevirtual