Space Fighter
A "shmup" game for Computer Programming C++
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CollisionType.cpp
Go to the documentation of this file.
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#include "
CollisionType.h
"
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const
CollisionType
CollisionType::None
=
CollisionType
(0);
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const
CollisionType
CollisionType::Player
=
CollisionType
(1 << 0);
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const
CollisionType
CollisionType::Enemy
=
CollisionType
(1 << 1);
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const
CollisionType
CollisionType::Ship
=
CollisionType
(1 << 2);
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const
CollisionType
CollisionType::Projectile
=
CollisionType
(1 << 3);
CollisionType.h
CollisionType
Represents a type of collision.
Definition
CollisionType.h:12
CollisionType::Projectile
static const CollisionType Projectile
Definition
CollisionType.h:27
CollisionType::Ship
static const CollisionType Ship
Definition
CollisionType.h:26
CollisionType::None
static const CollisionType None
Definition
CollisionType.h:21
CollisionType::Enemy
static const CollisionType Enemy
Definition
CollisionType.h:24
CollisionType::Player
static const CollisionType Player
Definition
CollisionType.h:23
doxy_src
SpaceFighter
CollisionType.cpp
Generated by
1.11.0