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Space Fighter
A "shmup" game for Computer Programming C++
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#include "GameObject.h"Go to the source code of this file.
Classes | |
| class | CollisionManager |
| Represents a collision manager that can be used to manage collisions between game objects. More... | |
Typedefs | |
| typedef void(* | OnCollision) (GameObject *pGameObject1, GameObject *pGameObject2) |
| typedef void(* OnCollision) (GameObject *pGameObject1, GameObject *pGameObject2) |
Definition at line 6 of file CollisionManager.h.