Space Fighter
A "shmup" game for Computer Programming C++
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CollisionManager.h File Reference
#include "GameObject.h"

Go to the source code of this file.

Classes

class  CollisionManager
 Represents a collision manager that can be used to manage collisions between game objects. More...
 

Typedefs

typedef void(* OnCollision) (GameObject *pGameObject1, GameObject *pGameObject2)
 

Typedef Documentation

◆ OnCollision

typedef void(* OnCollision) (GameObject *pGameObject1, GameObject *pGameObject2)

Definition at line 6 of file CollisionManager.h.