![]() |
Space Fighter
A "shmup" game for Computer Programming C++
|
Interface for a particle. More...
#include <IParticle.h>

Public Member Functions | |
| virtual bool | IsActive () const =0 |
| virtual void | Initialize (Vector2 &position)=0 |
| virtual void | Update (const GameTime &gameTime)=0 |
Interface for a particle.
Definition at line 23 of file IParticle.h.
|
pure virtual |
Implemented in KatanaEngine::Particle.
|
pure virtual |
Implemented in KatanaEngine::Particle.
|
pure virtual |
Implemented in KatanaEngine::Particle.