Provides commonly used floating point functions and constants.
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#include <MathUtil.h>
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| static float | Lerp (float start, float end, float value) |
| | Linearly interpolate between two values.
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| static int | GetRandomInt (const int min=0, const int max=RAND_MAX) |
| | Get a random integer.
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| static float | GetRandomFloat () |
| | Get a random number between zero and one.
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| static float | Min (const float value1, const float value2) |
| | Get the lessor of two numbers.
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| static float | Max (const float value1, const float value2) |
| | Get the greator of two numbers.
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| static float | Abs (const float value) |
| | Get the absolute value of a number.
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| static float | ToRadians (const float degrees) |
| | Converts degrees to radians.
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| static float | ToDegrees (const float radians) |
| | Converts radians to degrees.
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| template<typename T > |
| static T | Clamp (const T min, const T max, const T value) |
| | Restricts a value to be within a specified range.
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| static float | Clamp (const float min, const float max, const float value) |
| | Restricts a value to be within a specified range.
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| template<typename T > |
| static bool | IsInRange (const T min, const T max, const T value) |
| | Determines if a value is within a specified range.
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| static bool | IsInRange (const float min, const float max, const float value) |
| | Determines if a value is within a specified range.
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| static const float | PI = 3.14159265359f |
| | Represents the value of pi.
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| static const float | PI_OVER2 = Math::PI / 2 |
| | Represents the value of pi divided by two.
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| static const float | PI_OVER4 = Math::PI / 4 |
| | Represents the value of pi divided by four.
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| static const float | INVERSE_PI = 1.0f / Math::PI |
| | Represents the value of one divided by pi.
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| static const float | NORMALIZE_PI_OVER4 = 0.70710678119f |
| | Represents the value of each component in a pi/4 unit vector.
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| static const float | INVERSE_180 = 1.0f / 180 |
| | Represents the value of one divided by 180.
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Provides commonly used floating point functions and constants.
Definition at line 20 of file MathUtil.h.
◆ Abs()
| float KatanaEngine::Math::Abs |
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const float | value | ) |
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Get the absolute value of a number.
- Parameters
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| value | The positive or negative value. |
- Returns
- Returns the absolute value.
Definition at line 51 of file MathUtil.cpp.
◆ Clamp() [1/2]
| static float KatanaEngine::Math::Clamp |
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const float | min, |
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const float | max, |
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const float | value ) |
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inlinestatic |
Restricts a value to be within a specified range.
- Parameters
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| min | The minimum value. If value is less than min, min will be returned. |
| max | The maximum value. If value is greater than max, max will be returned. |
| value | The value to clamp. |
- Returns
- Returns the clamped value between min and max.
Definition at line 93 of file MathUtil.h.
◆ Clamp() [2/2]
| static T KatanaEngine::Math::Clamp |
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const T | min, |
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const T | max, |
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const T | value ) |
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inlinestatic |
Restricts a value to be within a specified range.
- Parameters
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| min | The minimum value. If value is less than min, min will be returned. |
| max | The maximum value. If value is greater than max, max will be returned. |
| value | The value to clamp. |
- Returns
- Returns the clamped value between min and max.
Definition at line 83 of file MathUtil.h.
◆ GetRandomFloat()
| static float KatanaEngine::Math::GetRandomFloat |
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inlinestatic |
Get a random number between zero and one.
- Returns
- Returns a random floating point number between zero and one.
Definition at line 48 of file MathUtil.h.
◆ GetRandomInt()
| int KatanaEngine::Math::GetRandomInt |
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const int | min = 0, |
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const int | max = RAND_MAX ) |
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Get a random integer.
- Parameters
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| min | The inclusive minimum number. |
| max | The inclusive maximum number. |
- Returns
- Returns a random integer between min and max.
Definition at line 34 of file MathUtil.cpp.
◆ IsInRange() [1/2]
| static bool KatanaEngine::Math::IsInRange |
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const float | min, |
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const float | max, |
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const float | value ) |
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inlinestatic |
Determines if a value is within a specified range.
- Parameters
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| min | The minimum value. |
| max | The maximum value. |
| value | The value to check. |
- Returns
- Returns true if the value is within the range.
Definition at line 114 of file MathUtil.h.
◆ IsInRange() [2/2]
| static bool KatanaEngine::Math::IsInRange |
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const T | min, |
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const T | max, |
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const T | value ) |
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inlinestatic |
Determines if a value is within a specified range.
- Parameters
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| min | The minimum value. |
| max | The maximum value. |
| value | The value to check. |
- Returns
- Returns true if the value is within the range.
Definition at line 104 of file MathUtil.h.
◆ Lerp()
| float KatanaEngine::Math::Lerp |
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float | start, |
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float | end, |
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float | value ) |
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Linearly interpolate between two values.
- Parameters
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| start | The result when the value is zero. |
| end | The result when the value is one. |
| value | A value between 0 and 1 that will indicate the resulting weight between start and end. |
- Returns
- Returns the interpolated value between start and end.
Definition at line 26 of file MathUtil.cpp.
◆ Max()
| float KatanaEngine::Math::Max |
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const float | value1, |
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const float | value2 ) |
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Get the greator of two numbers.
- Parameters
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| value1 | The first value. |
| value2 | The second value. |
- Returns
- Returns the greator number between two values.
Definition at line 45 of file MathUtil.cpp.
◆ Min()
| float KatanaEngine::Math::Min |
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const float | value1, |
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const float | value2 ) |
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Get the lessor of two numbers.
- Parameters
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| value1 | The first value. |
| value2 | The second value. |
- Returns
- Returns the lessor number between two values.
Definition at line 39 of file MathUtil.cpp.
◆ ToDegrees()
| static float KatanaEngine::Math::ToDegrees |
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const float | radians | ) |
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inlinestatic |
Converts radians to degrees.
- Parameters
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| radians | The angle in radians. |
- Returns
- Returns the angle in degrees.
Definition at line 75 of file MathUtil.h.
◆ ToRadians()
| static float KatanaEngine::Math::ToRadians |
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const float | degrees | ) |
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inlinestatic |
Converts degrees to radians.
- Parameters
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| degrees | The angle in degrees. |
- Returns
- Returns the angle in radians.
Definition at line 70 of file MathUtil.h.
◆ INVERSE_180
| const float KatanaEngine::Math::INVERSE_180 = 1.0f / 180 |
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Represents the value of one divided by 180.
Definition at line 30 of file MathUtil.h.
◆ INVERSE_PI
| const float KatanaEngine::Math::INVERSE_PI = 1.0f / Math::PI |
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Represents the value of one divided by pi.
Definition at line 28 of file MathUtil.h.
◆ NORMALIZE_PI_OVER4
| const float KatanaEngine::Math::NORMALIZE_PI_OVER4 = 0.70710678119f |
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Represents the value of each component in a pi/4 unit vector.
Definition at line 29 of file MathUtil.h.
◆ PI
| const float KatanaEngine::Math::PI = 3.14159265359f |
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Represents the value of pi.
Definition at line 25 of file MathUtil.h.
◆ PI_OVER2
| const float KatanaEngine::Math::PI_OVER2 = Math::PI / 2 |
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Represents the value of pi divided by two.
Definition at line 26 of file MathUtil.h.
◆ PI_OVER4
| const float KatanaEngine::Math::PI_OVER4 = Math::PI / 4 |
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Represents the value of pi divided by four.
Definition at line 27 of file MathUtil.h.
The documentation for this class was generated from the following files: