Space Fighter
A "shmup" game for Computer Programming C++
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MouseState.h File Reference

Go to the source code of this file.

Namespaces

namespace  KatanaEngine
 Katana Engine is a library of classes, interfaces, and value types that provides a foundation for developing two-dimensional games in C++.
 

Enumerations

enum class  KatanaEngine::MouseButton {
  KatanaEngine::Left = 1 , KatanaEngine::Right , KatanaEngine::Center , KatanaEngine::BACK ,
  KatanaEngine::FORWARD
}
 Defines the buttons for a mouse. More...