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Space Fighter
A "shmup" game for Computer Programming C++
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Interface for a particle updater. More...
#include <IParticleUpdater.h>

Public Member Functions | |
| virtual void | Update (IParticle *pParticle, const GameTime &gameTime) const =0 |
| Updates a particle. | |
Interface for a particle updater.
Definition at line 23 of file IParticleUpdater.h.
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pure virtual |
Updates a particle.
| pParticle | The particle to update. |
| gameTime | A reference to the game time object. |
Implemented in KatanaEngine::ParticleUpdater.