Space Fighter
A "shmup" game for Computer Programming C++
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KatanaEngine::IParticleUpdater Class Referenceabstract

Interface for a particle updater. More...

#include <IParticleUpdater.h>

Inheritance diagram for KatanaEngine::IParticleUpdater:

Public Member Functions

virtual void Update (IParticle *pParticle, const GameTime &gameTime) const =0
 Updates a particle.
 

Detailed Description

Interface for a particle updater.

Definition at line 23 of file IParticleUpdater.h.

Member Function Documentation

◆ Update()

virtual void KatanaEngine::IParticleUpdater::Update ( IParticle * pParticle,
const GameTime & gameTime ) const
pure virtual

Updates a particle.

Parameters
pParticleThe particle to update.
gameTimeA reference to the game time object.

Implemented in KatanaEngine::ParticleUpdater.


The documentation for this class was generated from the following file: